Transforming virtual world learning /

This book is a practical guide on how to transform your ideas from virtual world course ware to virtual world learning experiences. The book argues that setting up learning in 3D virtual worlds requires a transformative approach. The advice given in this book comes from real world implementers of vi...

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Bibliographic Details
Other Authors: Hinrichs, Randy J., Wankel, Charles
Format: Electronic eBook
Language:English
Published: Bingley, U.K. : Emerald, 2011.
Subjects:
Online Access: Full text (MFA users only)
ISBN:9781780520537
1780520530
9781780520520
1780520522
ISSN:2044-9968 ;
Local Note:ProQuest Ebook Central
Table of Contents:
  • Introduction : thinking in 3D / Randy Hinrichs
  • A cybergogy of learning archetypes and learning domains : practical pedagogy for 3D immersive virtual worlds / Lesley Scopes
  • Initial teacher training in a virtual world / John Woollard
  • Faculty development for and in virtual worlds / Jennifer L.V. Sparrow, Samantha J. Blevins, Aimee M. Brenner
  • Pre-service teachers' teaching practice in Second Life® / Donguk Cheong, Youngkyun Baek, Hoe Kyeung Kim
  • A practical model and assignments for using virtual worlds in higher education / Dona Cady, Matthew Olson, Peter Shea, J.M. Grenier
  • Instructional design frameworks for Second Life® virtual learning / Scott J. Warren, Jenny S. Wakefield
  • Using the community of inquiry (CoI) model and Bloom's revised taxonomy to support 21st century teaching and learning in multi-user virtual environments / Melissa L. Burgess, Phil Ice
  • Marinetta Ombro : a culture not a classroom / Owen Kelly
  • Enhancing graduate courses through educational virtual tours / Irena Bojanova, Les Pang
  • Using problem-based learning within 3D virtual worlds / Vanessa Parson, Simon Bignell
  • Intercultural collaborative learning in virtual worlds / Béatrice S. Hasler
  • Alice's adventures in programming narratives / Reneta D. Lansiquot, Candido Cabo
  • Teaching higher education students with diverse learning outcomes in the virtual world of Second Life® / Sue Gregory.