Search Results - (((((((ant OR wyatt) OR semantic) OR mind) OR cantor) OR anne) OR shape) OR hints) algorithms.

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  1. 41

    The emperor's new mind : concerning computers, minds, and the laws of physics by Penrose, Roger

    Published 1989
    Table of Contents: “…Cover; Contents; Prologue; 1 CAN A COMPUTER HAVE A MIND?; Introduction; The Turing test; Artificial intelligence; An AI approach to 'pleasure' and 'pain'; Strong AI and Searle's Chinese room; Hardware and software; 2 ALGORITHMS AND TURING MACHINES; Background to the algorithm concept; Turing's concept; Binary coding of numerical data; The Church-Turing Thesis; Numbers other than natural numbers; The universal Turing machine; The insolubility of Hilbert's problem; How to outdo an algorithm; Church's lambda calculus; 3 MATHEMATICS AND REALITY; The land of Tor'Bled-Nam; Real numbers.…”
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  2. 42

    Deep Learning for the Earth Sciences : A Comprehensive Approach to Remote Sensing, Climate Science and Geosciences. by Camps-Valls, Gustau

    Published 2021
    Table of Contents: “…6.1.4 Evaluation Metrics -- 6.1.4.1 Precision-Recall Curve -- 6.1.4.2 Average Precision and Mean Average Precision -- 6.1.5 Applications -- 6.2 Preliminaries on Object Detection with Deep Models -- 6.2.1 Two-stage Algorithms -- 6.2.1.1 R-CNNs -- 6.2.1.2 R-FCN -- 6.2.2 One-stage Algorithms -- 6.2.2.1 YOLO -- 6.2.2.2 SSD -- 6.3 Object Detection in Optical RS Images -- 6.3.1 Related Works -- 6.3.1.1 Scale Variance -- 6.3.1.2 Orientation Variance -- 6.3.1.3 Oriented Object Detection -- 6.3.1.4 Detecting in Large-size Images -- 6.3.2 Datasets and Benchmark -- 6.3.2.1 DOTA -- 6.3.2.2 VisDrone…”
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  3. 43

    Meta-heuristic and evolutionary algorithms for engineering optimization by Bozorg-Haddad, Omid, 1974-, Solgi, Mohammad, 1989-, Loaiciga, Hugo A.

    Published 2017
    Table of Contents: “…Overview of optimization -- Introduction to meta-heuristic and evolutionary algorithms -- Pattern search (PS) -- Genetic algorithm (GA) -- Simulated annealing (SA) -- Tabu search (TS) -- Ant colony optimization (ACO) -- Particle swarm optimization (PSO) -- Differential evolution (DE) -- Harmony search (HS) -- Shuffled frog-leaping algorithm (SFLA) -- Honey-bee mating optimization (HBMO) -- Invasive weed optimization (IWO) -- Central force optimization (CFO) -- Biogeography-based optimization (BBO) -- Firefly algorithm (FA) -- Gravity search algorithm (GSA) -- Bat algorithm (BA) -- Plant propagation algorithm (PPA) -- Water cycle algorithm (WCA) -- Symbiotic organisms search (SOS) -- Comprehensive evolutionary algorithm (CEA).…”
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  4. 44

    Poems that solve puzzles : the history and science of algorithms by Bleakley, Chris

    Published 2020
    Table of Contents: “…-- Quantum Computers -- Not The End -- Appendix -- PageRank Algorithm -- Artificial Neural Network Training -- Bitcoin Algorithm -- Shor's Algorithm -- Notes -- Introduction -- Chapter 1 Ancient Algorithms -- Chapter 2 Ever-Expanding Circles…”
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  5. 45

    Algorithms for sample preparation with microfluidic lab-on-chip by Bhattacharjee, Sukanta, Bhattacharya, Bhargab B., Chakrabarty, Krishnendu

    Published 2019
    Table of Contents: “…2.1.3 Generation of Dilution Gradients2.2 Mixing Algorithms for DMFB; 2.3 Droplet Streaming Algorithms; 2.4 Dilution and Mixing Algorithms for CFMB; 2.5 Summary; Chapter 3 -- Multiple Dilution Sample Preparation on Digital Microfluidic Biochips; 3.1 Related Work; 3.2 Tree-pruning-based Dilution Algorithm; 3.2.1 Proposed Methodology; 3.3 Experimental Results; 3.4 Conclusions; Chapter 4 -- Efficient Generation of Dilution Gradients with Digital Microfluidic Biochips; 4.1 Literature Review; 4.2 Linear Gradient; 4.3 Exponential Gradient; 4.4 Complex-shaped Gradients…”
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  6. 46

    Fundamentals of grid computing : theory, algorithms and technologies

    Published 2010
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  7. 47

    Romance syntax, semantics and L2 acquisition : selected papers from the 30th Linguistic Symposium on Romance Languages : Gainesville, Florida, February 2000

    Published 2001
    Table of Contents: “…ROMANCE SYNTAX, SEMANTICS AND L2 ACQUISITION -- Editorial page -- Title page -- Copyright page -- Acknowledgements -- Table of contents -- CONTRIBUTORS -- Dedication -- ROMANCE SYNTAX, SEMANTICS, AND L2 ACQUISITION -- 0. …”
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    Electronic Conference Proceeding eBook
  8. 48

    New directions in statistical signal processing : from systems to brain

    Published 2007
    Table of Contents: “…Modeling the mind : from circuits to systems /…”
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  9. 49

    Genetic and evolutionary computation : medical applications

    Published 2010
    Table of Contents: “…Potok -- Towards an alternative to magnetic resonance imaging for vocal tract shape measurement using the principles of evolution / David M. …”
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  11. 51

    Inside Finite Elements. by Weiser, Martin

    Published 2016
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  14. 54

    Geometry with trigonometry by Barry, Patrick D.

    Published 2015
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  15. 55

    Naming and reference : the link of word to object by Nelson, R. J. (Raymond John), 1917-

    Published 1992
    Table of Contents: “…Warrant and truth -- CHAPTER 11 Mind and Semantics -- 1 . Reflections on reference and truth -- 2. …”
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  17. 57

    Automating open source intelligence : algorithms for OSINT

    Published 2016
    Table of Contents: “…Cover; Title Page ; Copyright Page; Contents; List of Contributors; Chapter 1 -- The Automating of Open Source Intelligence; The Commercial Angle; Algorithms; References; Chapter 2 -- Named Entity Resolution in Social Media; Introduction; Evaluating Semantic Processing Performance; Characterizing Semantic Processing Errors; Meaning Loss in Biblical Proverbs: A Case Study; Models for Improving Semantic Processing Performance; Discussion; References; Chapter 3 -- Relative Cyberattack Attribution; Introduction; Basic Attack Structure; Anonymization on the Internet; Weaknesses in Anonymization.…”
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  19. 59

    Adventures in Raspberry Pi by Philbin, Carrie Anne

    Published 2017
    Table of Contents: “…Creating Health-Point-Stealing Sprites -- Improving the Movement of the Adventurer Sprite Using if Blocks -- Creating a Game Over Screen -- Ideas for Improvements to Your Game -- Adventure 4 Programming Shapes with Turtle Graphics -- Scratch Turtle Graphics -- Using Pen Down and Pen Up -- Drawing Simple Shapes -- Using "clear" and Setting a Start Point -- Using Variables Instead of Values -- Changing the Size and Colour of the Pen -- Creating Spiral Patterns -- Using User Input to Determine the Number of Sides -- Python Turtle Graphics -- Introducing Python Modules -- The Python 3 Environment and the Interpreter Window -- Using the Turtle Module in Python -- The range Function -- Other Python Turtle Module Commands -- Some Super Spirals -- Further Adventures with Python Turtle -- Adventure 5 Programming with Python -- Getting Set Up for Python -- Python Programming Language -- The IDLE Environment -- Programming in Python: Using a Function -- Using a Text Editor to Create a Code File -- Using the Python time and random Modules -- Python Text Adventure Game -- Getting User Input -- Using Conditionals -- Using a while Loop -- Using a Variable for Health Points -- Putting It All Together -- Defining Functions -- Creating a Main Game Loop -- Continuing Your Python Adventure -- Adventure 6 Programming Minecraft Worlds on the Raspberry Pi -- Getting Started with Minecraft Pi -- Your First Minecraft Pi Python Program -- Using Coordinates in Minecraft Pi -- Finding the Player's Location -- Changing the Player's Location -- Placing a Block -- Placing Multiple Blocks -- Types of Blocks -- Creating a TNT Chain Reaction -- Creating a Diamond Transporter -- Sharing and Cloning Minecraft Pi Programs -- Adventure 7 Coding Music with Sonic Pi -- Getting Started with Sonic Pi -- The Sonic Pi Interface -- Creating Your First Sounds with Sonic Pi.…”
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  20. 60

    Turing's vision : the birth of computer science by Bernhardt, Chris

    Published 2016
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