Search Results - ((((java programming) OR ((games OR names) programming))) OR (james programming))

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  1. 81
  2. 82

    Creating E-Learning Games with Unity. by Horachek, David

    Published 2014
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  3. 83

    Introduction to programming : learn to program in Java with data structures, algorithms, and logic / by Samoylov, Nick

    Published 2018
    Table of Contents: “…AnswerSummary; Chapter 2: Java Language Basics; The basic terms of Java programming; Byte code; Defects (bugs) and their severity and priority; Java program dependencies; Statements; Methods; Classes; The Main class and the main method; Classes and objects (instances); Java classes; Java object (class instance); Class (static) and object (instance) members; Private and public; Static members; Object (instance) members; Method overloading; Interface, implementation, and inheritance; Interface; Implementation; Inheritance; The java.lang. …”
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    Electronic eBook
  4. 84

    Computer games : learning objectives, cognitive performance and effects on development

    Published 2010
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  5. 85

    Computer games and software engineering

    Published 2015
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  6. 86

    Maya Python for Games and Film : a Complete Reference for Maya Python and the Maya Python API. by Mechtley, Adam

    Published 2011
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  7. 87

    Mastering UI Development with Unity : an in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018. by Godbold, Ashley

    Published 2018
    Table of Contents: “…Cover; Title Page; Copyright and Credits; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: Designing User Interfaces; UI and GUI; Four game interface types; Layout; Color schemes; Interface metaphors; Resolution and aspect ratio; Changing the aspect ratio and resolution of the game view; Building for a single resolution; Resetting the resolution; Method 1 -- PlayerPrefs. …”
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    Electronic eBook
  8. 88

    Game Programming using Qt 5 Beginner's Guide : Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition. by Strakhov, Pavel Vladimirovich

    Published 2018
    Table of Contents: “…; Summary; Chapter 3: Qt GUI Programming; Creating GUI in Qt; Time for action -- Creating a Qt Widgets project; What just happened?…”
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    Electronic eBook
  9. 89
  10. 90

    Level up! : the guide to great video game design by Rogers, Scott

    Published 2014
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  11. 91

    ZBrush 4 Sculpting for Games Beginner's Guide. by Scherer, Manuel

    Published 2011
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  12. 92

    CryENGINE 3 Game Development Beginner's Guide. by Tracy, Sean

    Published 2012
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  13. 93

    XNA 4 3D Game Development by Example Beginner's Guide. by Jaegers, Kurt

    Published 2012
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  14. 94

    Marmalade SDK mobile game developement essentials by Scaplehorn, Sean

    Published 2012
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  15. 95

    CryENGINE game programming with C++, C♯, and Lua / by Lundgren, Filip

    Published 2013
    Table of Contents: “…Starting the LauncherDedicated server; Compiling the CryGame project (C++); What just happened?; The CE Game Programming Sample solution breakdown; CryGame; CryAction; CryCommon; The CryENGINE folder structure; PAK files; File query priority; Attaching the debugger; What just happened?…”
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    Electronic eBook
  16. 96

    Gamestar Mechanic For Dummies. by Cordeiro

    Published 2014
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  17. 97

    Cocos2D Game Development Essentials. by Trengrove, Ben

    Published 2015
    Subjects: “…Mobile games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  18. 98

    Games vs. story? : erzählstrategien in computerspielen by Grimm, Matthias

    Published 2015
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  19. 99

    Godot Engine Game Development Projects : Build Five Cross-Platform 2D and 3D Games with Godot 3. 0. by Bradfield, Chris

    Published 2018
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  20. 100

    Unreal Engine Virtual Reality Quick Start Guide : Design and Develop Immersive Virtual Reality Experiences with Unreal Engine 4. by Plowman, Jessica

    Published 2019
    Table of Contents: “…Chapter 2: Locomotion, Design, and Starting Our ProjectThe Human-Centered Design process; Choosing our locomotion method; Natural locomotion; Artificial locomotion; Cockpit locomotion ; Physical locomotion; Setting up new game files in UE4; Project setup; Creating our custom Game Mode; Creating a GameState; Creating a custom PlayerPawn; Programming our custom PlayerPawn; Summary; Chapter 3:Exploring Riveting Gameplay in Virtual Reality; What does VR bring to video games?…”
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