Search Results - ((((java programming) OR (games programming))) OR ((games OR james) programming))
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61
WebGL Beginner's Guide.
Published 2012Subjects: “…Video games Programming.…”
Full text (MFA users only)
Electronic eBook -
62
Scratch 2.0 game development hotshot : 10 engaging projects that will teach you how to build exciting games with the easy-to-use Scratch 2.0 environment
Published 2014Subjects: “…Video games Programming.…”
Full text (MFA users only)
Electronic eBook -
63
Level Design : Concept, Theory, and Practice.
Published 2009Subjects: “…Video games Programming.…”
Full text (MFA users only)
Electronic eBook -
64
AndEngine for Android game development cookbook
Published 2013Subjects: “…Video games Programming.…”
Full text (MFA users only)
Electronic eBook -
65
Construct Game Development Beginner?s Guide.
Published 2012Subjects: “…Video games Programming Handbooks, manuals, etc.…”
Full text (MFA users only)
Electronic eBook -
66
Mastering CryENGINE.
Published 2014Subjects: “…Video games Programming.…”
Full text (MFA users only)
Electronic eBook -
67
Flash 5 Cartoons and Games F/X and Design.
Published 2001Subjects: “…Video games Programming.…”
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Electronic eBook -
68
Game localization : translating for the global digital entertainment industry
Published 2013Subjects: “…Video games Programming.…”
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Electronic eBook -
69
Libgdx Cross-platform Game Development Cookbook.
Published 2014Table of Contents: “…Taking advantage of Libgdx spritesRendering sprite-sheet-based animations; Understanding orthographic cameras; Using ShapeRenderer for debug graphics; Handling multiple screen sizes with viewports; Chapter 3: Advanced 2D Graphics; Introduction; Achieving juicy effects with particles; Frame buffers and image composition; Welcome to the world of shaders; Passing parameters into shader programs; 2D depth of field shader; Embedding a Libgdx window into a Java desktop application; Chapter 4: Detecting User Input; Introduction; Detecting user input via event polling.…”
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70
Building Minecraft Server Modifications : Discover How to Program Your Own Server Plugins and Augment Your Minecraft Server with Bukkit
Published 2013Subjects: “…Video games Programming.…”
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Electronic eBook -
71
Lua Quick Start Guide : the Easiest Way to Learn Lua Programming.
Published 2018Subjects: “…Video games Programming.…”
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72
Unity 2018 augmented reality projects : build four immersive and fur AR applications using ARKit, ARCore, and Vuforia
Published 2018Table of Contents: “…QuestionsChapter 3: Censored -- Various Sensor Data and Plugins; Project overview; Getting started; Sensors; Leveraging sensors with plugins; Writing unity plugins; C# language plugin; C++ language plugin; Swift language plugin; Objective-C language plugin; Java language plugin; Creating a sensor driver in Java; Summary; Have a go hero; Questions; Further reading; Chapter 4: The Sound of Flowery Prose; Project overview; Getting started; Conceptualizing the project; Basic idea/concept; Choosing the right programming language; Choosing your release platform…”
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73
Classroom Literacy Games : Fun-packed activities for ages 7-13.
Published 2011Subjects: “…Language arts (Elementary) Activity programs.…”
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74
XNA 4.0 game development by example : beginner's guide
Published 2010Subjects: “…Video games Programming.…”
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75
Microsoft XNA 4.0 Game Development Cookbook : over 35 intermediate-advanced recipes for taking your XNA development arsenal further
Published 2012Subjects: “…Video games Programming.…”
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Electronic eBook -
76
Building your First Mobile Game using XNA 4.0.
Published 2013Subjects: “…Video games Programming.…”
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77
The Game Plan : a Multi-Year Blueprint to Create a School Culture of Literacy and Data Analysis.
Published 2015Full text (MFA users only)
Electronic eBook -
78
Java for Dummies.
Published 2022Subjects: “…Java (Computer program language)…”
Full text (MFA users only)
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79
Scratch 2.0 beginner's guide : create digital stories, games, art, and animations through six unique projects
Published 2014Table of Contents: “…Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Welcome to Scratch 2.0; About Scratch; Encouraging everyone to think programmatically; Sample Scratch uses; Computational thinking; Finding a project for you; Making animations; Telling stories; Building games; Programming games of chance; Creating art projects; Sensing the real world; Programming concepts; Using Scratch 2.0; Looking inside a Scratch project; The stage area; The sprites pane; The scripts area; The built-in image editor; Using Scratch 2.0 offline.…”
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80
Unity Game Development Essentials.
Published 2009Subjects: “…Video games Computer programs.…”
Full text (MFA users only)
Electronic eBook