Search Results - ((((java programming) OR (games programming))) OR ((games OR names) programming))

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    Flex 3 with Java. by Kore, Satish

    Published 2009
    Table of Contents: “…New primitive data typesRegular expressions; Object-oriented programming; ActionScript 3.0 fundamentals; Variables; Access modifiers; Packages; Classes and interfaces; Classes; Interfaces; Implementing an interface in a class; Inheriting classes; Functions and methods; Named functions; Anonymous functions; Function parameters; Setter and getter methods; Flow control and looping; If/else statement; switch statement; Looping; Exceptions and error handling; try...catch...finally statements; Create your own custom Error class object; Reserved words and keywords; Using ActionScript 3.0 with MXML…”
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    Electronic eBook
  3. 123

    Learning Dart by Balbaert, Ivo

    Published 2013
    Table of Contents: “…Cover; Copyright; Credits; About the Authors; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Dart -- A Modern Web Programming Language; What is Dart?; Dart is a perfect fit for HTML5; A very short history of web programming; Dart empowers the web client; JavaScript is not the way to go for complex apps; Google, GWT, and Dart; Advantages of Dart; Getting started with Dart; Installing the Dart Editor; Your first Dart program; Getting a view on the Dart tool chain; The Dart execution model; A bird's eye view on Dart; Example 1 -- raising rabbits.…”
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    Electronic eBook
  4. 124

    Java programming : 24-hour trainer / by Fain, Yakov

    Published 2011
    Subjects: “…Java (Computer program language)…”
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  5. 125

    Scala for Java developers : build reactive, scalable applications and integrate Java code with the power of Scala by Alexandre, Thomas

    Published 2014
    Table of Contents: “…Cover; Copyright; Credits; Foreword; About the Author; Acknowledgments; About the Reviewers; www.PacktPub.com; Preface; Chapter 1: Programming Interactively within Your Project; Advantages of using Scala for Java projects; More concise and expressive; Increased productivity; Natural evolution from Java; Better fit for asynchronous and concurrent code; Learning Scala through the REPL; Declaring val/var variables; Defining classes; Explaining case classes; Operations on collections; Transforming collections containing primitive types; Collections of more complex objects; Filter and partition…”
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    Stepping out : using games and activities to help your child with special needs by Newman, Sarah, 1963-

    Published 2004
    Subjects: “…Special education Activity programs.…”
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    Electronic eBook
  8. 128

    Why think? : philosophical play from 3-11 by Stanley, Sara

    Published 2012
    Subjects: “…Education, Primary Activity programs.…”
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  9. 129

    React : Build 4 real-world apps with React Native. by Rodriguez Martinez, Emilio

    Published 2018
    Subjects: “…JavaScript (Computer program language)…”
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    Raspberry Pi Server Essentials. by Kula, P. (Piotr)

    Published 2014
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    Vue.js 2 Design Patterns and Best Practices : Build enterprise-ready, modular Vue.js applications with Vuex and Nuxt. by Halliday, Paul

    Published 2018
    Subjects: “…JavaScript (Computer program language)…”
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    Electronic eBook
  15. 135

    Writing games : multicultural case studies of academic literacy practices in higher education by Casanave, Christine Pearson, 1944-

    Published 2002
    Table of Contents: “…THE BEGINNINGS OF CHANGE: LEARNING AND TEACHING UNDERGRADUATE ACADEMIC LITERACY GAMES; 3. STEPPING INTO THE PROFESSION: WRITING GAMES IN MASTERS PROGRAMS; 4. …”
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  16. 136

    Game theory : through examples by Prisner, E. (Erich)

    Published 2014
    Table of Contents: “…""Project 7""""Example: Restaurant Location Games""; ""A First Graph""; ""A Second Graph""; ""Existence of Pure Nash Equilibria""; ""More than one Restaurant (optional)""; ""Exercises""; ""Using Excel""; ""Spreadsheet Programs like Excel""; ""Two-Person Simultaneous Games""; ""Three-Person Simultaneous Games""; ""Exercises""; ""Project 8: Simultaneous Quatro-Uno""; ""Project 9: Restaurant Location Games""; ""Project 10: 5 Knights""; ""Project 11: 5 Cardinals""; ""Example: Election I""; ""First Example""; ""Second Example""; ""The General Model""; ""Third Example""; ""The Eight Cases""…”
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  17. 137

    The Olympic Games : a critical approach by Jefferson Lenskyj, Helen

    Published 2020
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    The Game of Life : College Sports and Educational Values. by Shulman, James L.

    Published 2011
    Table of Contents: “…The College Game: Academic Outcomes for Men; Chapter 4. Men's Lives after College: Advanced Study, Jobs, Earnings; Chapter 5. …”
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