Search Results - ((((java programming) OR (games programming))) OR ((james OR names) programming))

  1. 61

    Professional HTML5 mobile game development by Rettig, Pascal K.

    Published 2012
    Subjects: “…Video games Programming.…”
    Full text (MFA users only)
    Electronic eBook
  2. 62

    Game physics pearls

    Published 2010
    Subjects: “…Video games Programming.…”
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    Electronic eBook
  3. 63

    Practical web development : learn CSS, JavaScript, PHP, and more with this vital guide to modern web development by Wellens, Paul

    Published 2015
    Table of Contents: “…Styling listslist-style-type -- list-style-image -- list-style-position -- Styling anchors -- pseudo-classes -- Firebug -- Summary -- Chapter 4: JavaScript -- Programming 101 -- Compiled and interpreted languages compared -- JavaScript is not the same as Java -- Java -- JavaScript -- Our first JavaScript program -- Variables -- Variable declarations -- Expressions and operators -- Arithmetic operators -- Control flow -- if -- while -- switch -- Functions -- Scope of variables -- Objects -- DOM objects, properties, methods, and events…”
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  4. 64
  5. 65

    Ext JS 3.0 cookbook : 109 great recipes for building impressive Rich Internet Applications using the Ext JS JavaScript library by Ramon, Jorge

    Published 2009
    Subjects: “…JavaScript (Computer program language)…”
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    Electronic eBook
  6. 66

    EJB 3 developer guide : a practical guide for developers and architects to the Enterprise Java Beans standard by Sikora, Michael

    Published 2008
    Table of Contents: “…Cover -- Table of Contents -- Preface -- Chapter 1: Introduction to the EJB 3 Architecture -- Introduction to the Java EE Architecture -- The EJB 3 Architecture -- EJB Container Services -- The JPA Persistence Engine -- EJB 3 Compared with Earlier Versions -- Getting Started -- Installing GlassFish -- Testing the Installation -- Accessing the Administrator Console -- Shutting Down GlassFish -- Downloading Example Source Code -- Summary -- Chapter 2: Session Beans -- Introduction -- Stateless Session Beans -- Annotations -- Creating a Session Bean Client -- Running the Example -- The Program Directory Structure -- The Ant Build Script -- The Application Client Container -- Stateless Session Bean's LifeCycle -- Stateful Session Beans -- Stateful Session Bean's LifeCycle -- Local Interfaces -- Summary -- Chapter 3: Entities -- Introduction -- EJB 3 Entities -- Comparison with EJB 2.x Entity Beans -- Mapping an Entity to a Database Table -- Introducing the EntityManager -- Packaging and Deploying Entities -- The Program Directory Structure -- Building the Application -- Field-Based Annotations -- Generating Primary Keys -- Table Strategy -- Sequence Strategy -- Identity Strategy -- Auto Strategy -- Overriding Metadata Defaults -- Summary -- Chapter 4: Object/Relational Mapping -- O/R Mapping Default Behavior -- A Banking Example Application -- Testing the Application -- O/R Mapping Overriding Defaults -- Customer Entity -- Account Entity -- Address Entity -- BankServiceBean -- O/R Mapping Additional Annotations -- Referee Class -- BankServiceBean -- Composite Primary Keys -- O/R Inheritance Mapping -- SINGLE_TABLE Strategy -- JOINED Strategy -- Table per Concrete Class Strategy -- Summary -- Chapter 5: The Java Persistence Query Language -- Introduction -- Simple Queries -- Projection -- Conditional Expressions -- Aggregate Functions -- GROUP BY -- HAVING -- Queries with Relationships -- Joins -- Inner Joins -- Outer Joins -- Fetch Joins -- Collection Comparison Expressions -- Constructor Expressions -- SubQueries -- Functions -- CONCAT -- SUBSTRING -- TRIM -- LOWER and UPPER -- LENGTH -- LOCATE -- ABS -- SQRT -- MOD -- SIZE -- Queries with Parameters -- Positional Parameters -- Named Parameters -- Named Queries -- Handling Date and Time -- @Temporal annotation -- Queries with Date Parameters -- Datetime Functions -- Bulk Update and Delete -- Native SQL -- Summary -- Chapter 6: Entity Manager -- Application-managed Entity Manager -- Entity Manager Merge -- Entity Manager Methods -- remove() -- contains() -- flush() -- setFlushMode() -- refresh() -- clear() -- Cascade Operations -- persist -- remove -- merge -- refresh -- all -- Extended Persistence Context -- Entity LifeCycle Callback Methods -- Entity Listeners -- Summary -- Chapter 7: Transactions -- Introduction -- Container-Managed Transaction Demarcation -- SUPPORTS -- NOT_SUPPORTED -- REQUIRED -- REQUIRES_NEW -- MANDAT.…”
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  7. 67

    Node.js web development by Herron, David

    Published 2016
    Subjects: “…JavaScript (Computer program language)…”
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  8. 68

    Can static type systems speed up programming? : an experimental evaluation of static and dynamic type systems by Kleinschmager, Sebastian

    Published 2013
    Table of Contents: “…4.2.2 Further Considerations: Studies on Using Students as Subjects4.2.3 Design of the Experiment; 4.3 Questionnaire; 4.4 Hard- and Software Environment; 4.4.1 Environment; 4.4.2 Programming Languages; 4.4.2.1 Java; 4.4.2.2 Groovy; 4.5 Workspace Applications and Tasks; 4.5.1 The Java Application -- A Labyrinth Game; 4.5.2 The Groovy Application -- A simple Mail Viewer; 4.5.3 Important Changes made to both Parts; 4.5.4 The Tasks; 4.5.4.1 The Task Types; 4.5.4.2 Tasks 1 and 10 -- 2 Types to identify; 4.5.4.3 Tasks 2 and 11 -- 4 Types to identify; 4.5.4.4 Tasks 4 and 13 -- Semantic Error.…”
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  9. 69

    Beginning programming with Java for dummies / by Burd, Barry

    Published 2014
    Table of Contents: “…Getting started with Java programming. Getting started ; Setting up your computer ; Running programs -- Writing your own Java programs. …”
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  10. 70

    Practical Java Programming with ChatGPT. by Bluck, Alan S.

    Published 2023
    Table of Contents: “…ChatGPT Generated Java Code for the Fast Fourier Transform -- Introduction -- Structure -- AI Fast Fourier Transform Java code ChatGPT prompted Java Program -- Fast Fourier Transform Java code validation using an Eclipse Java Program Project -- Conclusion…”
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  11. 71

    Web applications with JavaScript or Java. Volume 1, Constraint validation, enumerations, special datatypes by Wagner, G. (Gerd), 1957-, Diaconescu, Mircea

    Published 2018
    Subjects: “…Java (Computer program language)…”
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    Electronic eBook
  12. 72

    WebGL Beginner's Guide. by Cantor, Diego

    Published 2012
    Subjects: “…Video games Programming.…”
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  13. 73

    Comenzando a Programar con JAVA. by Garrido Abenza, P. Pablo

    Published 2015
    Subjects: “…Java (Computer program language)…”
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    Electronic eBook
  14. 74
  15. 75

    Arduino Android blueprints by Schwartz, Marco, Buttigieg, Stefan

    Published 2014
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    Electronic eBook
  16. 76

    Java Open Source programming : with XDoclet, JUnit, WebWork, Hibernate /

    Published 2004
    Subjects: “…Java (Computer program language)…”
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    Electronic eBook
  17. 77

    Java EE 7 First Look. by Armel Fabrice, NDJOBO

    Published 2013
    Subjects: “…Java.…”
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    Electronic eBook
  18. 78

    Kotlin programming by example : build real-world Android and web applications the Kotlin way by Adelekan, Iyanu

    Published 2018
    Table of Contents: “…Installing IntelliJ IDEASetting up a Kotlin project with IntelliJ; The fundamentals of the Kotlin programming language; Kotlin basics; Variables; Variable scope; Local variables; Operands and operators; Types; Int; Float; Double; Boolean; String; Char ; Array; Functions; Declaring functions; Invoking functions; Return values; The function naming convention; Comments; Single-line comments; Multiline comments; Doc comments; Controlling program flow; Conditional expressions; The if expression; The when expression; The Elvis operator; Loops; The for loops; The while loops.…”
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  19. 79

    SFML Game Development. by Jan Haller, Artur Vogelius Hansson Moreira

    Published 2013
    Subjects: “…Video games Programming.…”
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  20. 80

    Java 7 : a beginner's tutorial, third edition by Kurniawan, Budi

    Published 2011
    Table of Contents: “…Cover Page; Title Page; Copyright Page; Table of Contents; Introduction; Java, the Language and the Technology; An Overview of Object-Oriented Programming; About This Book; Downloading and Installing Java; Downloading Program Examples and Answers; Chapter 1: Your First Taste of Java; Your First Java Program; Java Code Conventions; Integrated Development Environments (IDEs); Summary; Questions; Chapter 2: Language Fundamentals; ASCII and Unicode; Separators; Primitives; Variables; Constants; Literals; Primitive Conversions; Operators; Comments; Summary; Questions; Chapter 3: Statements.…”
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