Search Results - ((java programming) OR (((james programming) OR (games programming))))

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  1. 1301
  2. 1302

    Workshops proceedings of the 5th international conference on intelligent environments

    Published 2009
    Table of Contents: “…Imparting digital memory content through game form /…”
    Full text (MFA users only)
    Electronic Conference Proceeding eBook
  3. 1303

    Unifying the applications and foundations of biomedical and health informatics

    Published 2016
    Table of Contents: “…Play and Learn: Developing a Social Game for Children with Diabetes /…”
    Full text (MFA users only)
    Electronic Conference Proceeding eBook
  4. 1304
  5. 1305
  6. 1306

    The losing war : Plan Colombia and beyond by Rosen, Jonathan D.

    Published 2014
    Full text (MFA users only)
    Electronic eBook
  7. 1307

    Life sciences, information sciences

    Published 2018
    Table of Contents: “…Biochemical programs --…”
    Full text (MFA users only)
    Electronic Conference Proceeding eBook
  8. 1308

    Social justice : in English language teaching

    Published 2016
    Full text (MFA users only)
    Electronic eBook
  9. 1309
  10. 1310
  11. 1311
  12. 1312

    The future of criminology

    Published 2012
    Full text (MFA users only)
    Electronic eBook
  13. 1313

    The Economic Approach to Public Policy : Selected Readings

    Published 2019
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    Electronic eBook
  14. 1314

    Professional application lifecycle management with Visual Studio 2012 by Gousset, Mickey

    Published 2012
    Table of Contents: “…Java SDK for TFS --…”
    Full text (MFA users only)
    Electronic eBook
  15. 1315

    Computers and education : towards an interconnected society

    Published 2001
    Table of Contents: “…Cover -- Table of Contents -- SIIE'2000 Organisation -- Acknowledgements -- Preface -- PART I: PLENARY LECTURES -- Artificial Intelligence in the HyperClass: Design Issues -- Advanced Learning Environments -- Learning Communities in the Web -- PART II: PAPERS -- Evaluation Criteria for Hypermedia Educational Systems -- Creating Collaborative Environments for Web-based Training Scenarios -- The Next Step in Computer Based Education: the Learning Technologies Standardisation. -- Foundations of Programming: a Teaching Improvement -- Development of Didactic Resources for Distance Learning based on Simulation. -- Tutormap -- Using Teachers as Heuristics Evaluators of Educational Software Interfaces -- Test Construction and Management with Network Adaptive Control -- Symbolic Calculus Training by Means of Math Trainer -- EJS: An Authoring Tool to Develop Java Applications -- ADAM CASE -- SICAS -- Simurob and JRF -- Collares Ortofonicos -- EXercita -- Using Simulation and Virtual Reality for Distance Education -- An Experience on Virtual Teaching: AulaNet -- ED68K -- HCI Curricula in Spain -- Interactive Design of Adaptive Courses -- Guided Collaborative Chess Tutoring through Game History Analysis -- Using Analysis, Design and Development of Hypermedia Applications in the Educational Domain -- Ubiquitous Computing and Collaboration -- Creation of a Multimedia System for Learning about Oscillations -- Shared Whiteboard Manager and Student Notebook for the PLAN-G Telematic Platform -- Guiding the User -- Pedagogical Strategies with Hypermedia -- Improving the Language Mastery through Responsive Environments.…”
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    Electronic Conference Proceeding eBook
  16. 1316

    Competitive Markov Decision Processes. by Filar, Jerzy

    Published 1996
    Table of Contents: “…Competitive Markov Decision Processes; Copyright; Preface; Contents; 1 Introduction; Part I Mathematical Programming Perspective; 2 Markov Decision Processes: The Noncompetitive Case; 3 Stochastic Games via Mathematical Programming; Part II Existence, Structure and Applications; 4 Summable Stochastic Games; 5 Average Reward Stochastic Games; 6 Applications and Special Classes of Stochastic Games; Appendix G Matrix and Bimatrix Games, and Mathematical Programming; Appendix H A Theorem of Hardy and Littlewood; Appendix M Markov Chains.…”
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    Electronic eBook
  17. 1317

    Visual marketing : 99 proven ways for small businesses to market with images and design by Langton, David, 1961-

    Published 2011
    Table of Contents: “…Much More than Just a Website: How Online Games, Cartoons, Apps, Infographics, and More Can Boost Your Business -- Part 2. …”
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    Electronic eBook
  18. 1318

    HTML5 and CSS3 all-in-one for dummies by Harris, Andrew, 1964-

    Published 2014
    Table of Contents: “…Building layouts with CSS -- Part 4. Client-side programming with JavaScript -- Part 5. Server-side programming with PHP -- Part 6. …”
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    Electronic eBook
  19. 1319

    Android Native Development Kit cookbook. : a step-by-step tutorial with more than 60 concise recipes on Android NDK development skills by Liu, Feipeng

    Published 2013
    Table of Contents: “…Java Native Interface; Introduction; Loading native libraries and registering native methods; Getting ready; How to do it ... ; How it works ...…”
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    Electronic eBook
  20. 1320