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21
Learning HTML5 by creating fun games : learn one o the most popular markup languages by creating simple yet fun games
Published 2013Subjects: “…Video games Programming.…”
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22
Java All-in-One For Dummies.
Published 2014Table of Contents: “…Introduction -- Getting started with Java basics -- Programming basics -- Object-oriented programming -- Strings, arrays, and collections -- Programming techniques -- Swing -- Web programming -- Files and databases -- Fun and games.…”
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23
Programming for Everyone in Java.
Published 1999Table of Contents: “…PROGRAMMING FOR EVERYONE IN JAVA; Copyright; PREFACE; CONTENTS; LIST OF PROGRAMS; LIST OF EXERCISES; 1 SIMPLE PROGRAMS; 2 SIMPLE CHOICE; 3 MULTIPLE CHOICE; 4 SIMPLE REPETITION; 5 UNBOUNDED REPETITION; 6 TEXT FILES; 7 SIMPLE ARRAYS; 8 MATRICES; 9 METHODS; 10 RECURSION; 11 CLASSES; Appendix A JAVA TEXT PROGRAM; Appendix B SAMPLE CLASS SCHEDULE; REFERENCES; INDEX.…”
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24
JavaScript programming : pushing the limits : advanced application development with JavaScript & HTML5 /
Published 2013Subjects: “…JavaScript (Computer program language)…”
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25
Beginning Java data structures and algorithms : sharpen your problem solving skills by learning core computer science concepts in a pain-free manner
Published 2018Subjects: “…Java (Computer program language)…”
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26
Java for dummies
Published 2017Table of Contents: “…Introduction -- Getting started with Java -- Writing your own Java programs -- Working with the big picture: object-oriented programming -- Savvy Java techniques -- The part of tens.…”
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27
Java : a beginner's tutorial
Published 2010Subjects: “…Java (Computer program language)…”
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28
Reliable JavaScript : How to Code Safely in the World's Most Dangerous Language.
Published 2015Subjects: “…JavaScript (Computer program language)…”
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29
Groovy Programming : an Introduction for Java Developers.
Published 2006Table of Contents: “…Front Cover; Groovy Programming an Introduction for Java Developers; Copyright; Table of Contents; Foreword; Preface; About the Authors; Chapter 1: Groovy; Chapter 2: Numbers and Expressions; Chapter 3: Strings and Regular Expressions; Chapter 4: Lists, Maps, and Ranges; Chapter 5: Simple Input and Output; Chapter 6: Case Study: A Library Application (Modeling); Chapter 7: Methods; Chapter 8: Flow of Control; Chapter 9: Closures; Chapter 10: Files; Chapter 11: Case Study: A Library Application (Methods, Closures); Chapter 12: Classes; Chapter 13: Case Study: A Library Application (Objects).…”
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30
Professional HTML5 mobile game development
Published 2012Subjects: “…Video games Programming.…”
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31
Game physics pearls
Published 2010Subjects: “…Video games Programming.…”
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32
IPhone game blueprints : develop amazing games, visual charts, plots, and graphics for your iPhone
Published 2013Table of Contents: “…Walking cycle animation for enemiesJumping and shooting animation; Programming animation; Physics-based puzzles; The identity of the game; Blueprints of 3robopainter game; Summary; Chapter 7: Adventure; Beginning of a journey; Understanding types of adventure games; Text-based adventure; Puzzle-based adventure; Action-based adventure; Escape the room; Planning the setting; Establishing the game idea; Writing the plot; Introducing the protagonist; Planning the room; Interaction; Language of adventures; Thinking about puzzles; Creating the scene flowchart; Presenting the inventory; Monologues.…”
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33
Java programming interviews exposed /
Published 2014Subjects: “…Java (Computer program language)…”
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34
Beginning programming with Java for dummies /
Published 2014Table of Contents: “…Getting started with Java programming. Getting started ; Setting up your computer ; Running programs -- Writing your own Java programs. …”
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35
Can static type systems speed up programming? : an experimental evaluation of static and dynamic type systems
Published 2013Table of Contents: “…4.2.2 Further Considerations: Studies on Using Students as Subjects4.2.3 Design of the Experiment; 4.3 Questionnaire; 4.4 Hard- and Software Environment; 4.4.1 Environment; 4.4.2 Programming Languages; 4.4.2.1 Java; 4.4.2.2 Groovy; 4.5 Workspace Applications and Tasks; 4.5.1 The Java Application -- A Labyrinth Game; 4.5.2 The Groovy Application -- A simple Mail Viewer; 4.5.3 Important Changes made to both Parts; 4.5.4 The Tasks; 4.5.4.1 The Task Types; 4.5.4.2 Tasks 1 and 10 -- 2 Types to identify; 4.5.4.3 Tasks 2 and 11 -- 4 Types to identify; 4.5.4.4 Tasks 4 and 13 -- Semantic Error.…”
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36
Practical Java Programming with ChatGPT.
Published 2023Table of Contents: “…ChatGPT Generated Java Code for the Fast Fourier Transform -- Introduction -- Structure -- AI Fast Fourier Transform Java code ChatGPT prompted Java Program -- Fast Fourier Transform Java code validation using an Eclipse Java Program Project -- Conclusion…”
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37
Web applications with JavaScript or Java. Volume 1, Constraint validation, enumerations, special datatypes
Published 2018Subjects: “…Java (Computer program language)…”
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38
WebGL Beginner's Guide.
Published 2012Subjects: “…Video games Programming.…”
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Comenzando a Programar con JAVA.
Published 2015Subjects: “…Java (Computer program language)…”
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Java Open Source programming : with XDoclet, JUnit, WebWork, Hibernate /
Published 2004Subjects: “…Java (Computer program language)…”
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