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61
Game Programming using Qt 5 Beginner's Guide : Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition.
Published 2018Table of Contents: “…; Summary; Chapter 3: Qt GUI Programming; Creating GUI in Qt; Time for action -- Creating a Qt Widgets project; What just happened?…”
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62
Unity 2018 Artificial Intelligence Cookbook : Over 90 Recipes to Build and Customize AI Entities for Your Games with Unity, 2nd Edition.
Published 2018Subjects: “…Video games Programming.…”
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63
ZBrush 4 Sculpting for Games Beginner's Guide.
Published 2011Subjects: “…Video games Programming.…”
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64
CryENGINE 3 Game Development Beginner's Guide.
Published 2012Subjects: “…Video games Programming.…”
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65
XNA 4 3D Game Development by Example Beginner's Guide.
Published 2012Subjects: “…Video games Programming.…”
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66
Marmalade SDK mobile game developement essentials
Published 2012Subjects: “…Video games Programming.…”
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67
CryENGINE game programming with C++, C♯, and Lua /
Published 2013Table of Contents: “…Starting the LauncherDedicated server; Compiling the CryGame project (C++); What just happened?; The CE Game Programming Sample solution breakdown; CryGame; CryAction; CryCommon; The CryENGINE folder structure; PAK files; File query priority; Attaching the debugger; What just happened?…”
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68
Level up! : the guide to great video game design
Published 2014Subjects: “…Video games Programming.…”
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69
Gamestar Mechanic For Dummies.
Published 2014Subjects: “…Video games Programming.…”
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70
Cocos2D Game Development Essentials.
Published 2015Subjects: “…Mobile games Programming.…”
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71
Games vs. story? : erzählstrategien in computerspielen
Published 2015Subjects: “…Video games Programming.…”
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72
Godot Engine Game Development Projects : Build Five Cross-Platform 2D and 3D Games with Godot 3. 0.
Published 2018Subjects: “…Video games Programming.…”
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73
Unreal Engine Virtual Reality Quick Start Guide : Design and Develop Immersive Virtual Reality Experiences with Unreal Engine 4.
Published 2019Table of Contents: “…Chapter 2: Locomotion, Design, and Starting Our ProjectThe Human-Centered Design process; Choosing our locomotion method; Natural locomotion; Artificial locomotion; Cockpit locomotion ; Physical locomotion; Setting up new game files in UE4; Project setup; Creating our custom Game Mode; Creating a GameState; Creating a custom PlayerPawn; Programming our custom PlayerPawn; Summary; Chapter 3:Exploring Riveting Gameplay in Virtual Reality; What does VR bring to video games?…”
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74
Unity 2018 augmented reality projects : build four immersive and fur AR applications using ARKit, ARCore, and Vuforia
Published 2018Table of Contents: “…QuestionsChapter 3: Censored -- Various Sensor Data and Plugins; Project overview; Getting started; Sensors; Leveraging sensors with plugins; Writing unity plugins; C# language plugin; C++ language plugin; Swift language plugin; Objective-C language plugin; Java language plugin; Creating a sensor driver in Java; Summary; Have a go hero; Questions; Further reading; Chapter 4: The Sound of Flowery Prose; Project overview; Getting started; Conceptualizing the project; Basic idea/concept; Choosing the right programming language; Choosing your release platform…”
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75
Undocumented secrets of MATLAB-Java programming /
Published 2012Subjects: “…Java (Computer program language)…”
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76
Java programming for Android developers for dummies /
Published 2014Table of Contents: “…Getting started with Java programming for Android developers -- Writing your own Java programs -- Working with the big picture: object-oriented programming -- Powering Android with Java code -- The parts of tens -- Cheat sheet.…”
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77
React : Build 4 real-world apps with React Native.
Published 2018Subjects: “…JavaScript (Computer program language)…”
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78
C♯ for Java programmers
Published 2002Subjects: “…Java (Computer program language)…”
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79
Ext JS application development blueprints : develop robust and maintainable projects that exceed client expectations using Ext JS
Published 2015Subjects: “…JavaScript (Computer program language)…”
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80
Raspberry Pi user guide
Published 2012Table of Contents: “…Chapter 8: The Pi as a Productivity MachineUsing Cloud-Based Apps; Using OpenOffice.org; Image Editing with The Gimp; Chapter 9: The Pi as a Web Server; Installing a LAMP Stack; Installing WordPress; Part III: Programming and Hacking; Chapter 10: An Introduction to Scratch; Introducing Scratch; Example 1: Hello World; Example 2: Animation and Sound; Example 3: A Simple Game; Robotics and Sensors; Further Reading; Chapter 11: An Introduction to Python; Introducing Python; Example 1: Hello World; Example 2: Comments, Inputs, Variables and Loops; Example 3: Gaming with pygame…”
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