Search Results - ((java programming) OR ((games OR names) programming))

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  1. 501

    HTML5 graphics & data visualization cookbook by Fhala, Ben

    Published 2012
    Subjects: “…JavaScript (Computer program language)…”
    Full text (MFA users only)
    Electronic eBook
  2. 502

    Oracle WebLogic Server 12c Advanced Administration Cookbook. by Iwazaki, Dalton

    Published 2013
    Subjects: “…Java (Computer program language)…”
    Full text (MFA users only)
    Electronic eBook
  3. 503
  4. 504

    Python parallel programming cookbook : master efficient parallel programming to build powerful applications using Python by Zaccone, Giancarlo

    Published 2015
    Table of Contents: “…Cover -- Copyright -- Credits -- About the Author -- About the Reviewers -- www.PacktPub.com -- Table of Contents -- Preface -- Chapter 1: Getting Started with Parallel Computing and Python -- Introduction -- The parallel computing memory architecture -- Memory organization -- Parallel programming models -- How to design a parallel program -- How to evaluate the performance of a parallel program -- Introducing Python -- Python in a parallel world -- Introducing processes and threads -- Start working with processes in Python…”
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    Electronic eBook
  5. 505

    Refinement Calculus : a Systematic Introduction. by Back, Ralph-Johan

    Published 1998
    Full text (MFA users only)
    Electronic eBook
  6. 506
  7. 507

    Learning JavaScript Data Structures and Algorithms : Write complex and powerful JavaScript code using the latest ECMAScript, 3rd Edition. by Groner, Loiane

    Published 2018
    Table of Contents: “…Cover; Title Page; Copyright and Credits; Dedication; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: JavaScript -- A Quick Overview; JavaScript data structure and algorithms; Setting up the environment; The minimum setup to work with JavaScript; Using web servers; Node.js http-server; JavaScript basics; Variables; Scope variable; Operators; Truthy and falsy; Functions of the equals operators (== and ===); Control structures; Conditional statements; Loops; Functions; Object-oriented programming in JavaScript; Debugging and tools; Debugging with VSCode; Summary.…”
    Full text (MFA users only)
    Electronic eBook
  8. 508

    HTML5 Game Development HOTSHOT. by Makzan

    Published 2014
    Full text (MFA users only)
    Electronic eBook
  9. 509

    The world the game theorists made by Erickson, Paul, 1976-

    Published 2015
    Table of Contents: “…The game theory phenomenon -- Acts of mathematical creation -- From "military worth" to mathematical programming -- Game theory and practice in the postwar human sciences -- The brain and the bomb -- Game theory without rationality -- Dreams of a final theory.…”
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    Electronic eBook
  10. 510

    Programming Microsoft Dynamics NAV - Fifth Edition. by Brummel, Mark

    Published 2017
    Table of Contents: “…Cover; Copyright; Credits; Foreword; About the Authors; About the Reviewer; www.PacktPub.com; Customer Feedback; Acknowledgments; Table of Contents; Preface; Chapter 1: Introduction to NAV 2017; NAV 2017 -- An ERP system; Financial management; Manufacturing; Supply chain management; Business Intelligence and reporting; Artificial Intelligence; Relationship Management; Human resource management; Project management; A developer's overview of NAV 2017; NAV object types; The C/SIDE Integrated Development Environment; Object Designer tool icons; C/AL programming language.…”
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    Electronic eBook
  11. 511

    Professional swift by Dippery, Michael

    Published 2015
    Table of Contents: “…-- Working with Constants and Variables -- Understanding Swift Data Types -- Using Numerical Types -- Boolean Types -- Using Character Types -- Using Arrays -- Using Dictionaries -- Using Tuples -- Working with Type Annotations -- Minimizing Annotation with Type Inference -- Clarifying Code with Type Aliasing -- Working with Operators -- Using Basic Operators -- Using Compound Assignment Operators -- Using Overflow Operators -- Using Range Operators -- Using Logical Operators -- Using Comparison Operators -- Using Custom Operators -- Making Decisions with Control Flow -- Using Conditional Statements -- Using Loops -- Control Transfer Statements -- Grouping Types with Enumerations -- Working with Functions -- Declaring Functions -- Specifying Parameter Names -- Defining Default Parameters -- Specifying Variadic Parameters -- Specifying Constant, Variable, and In-Out Parameters -- Function Types -- Using Closures -- Summary -- Chapter 2: Writing a Swift Program -- Setting Up Xcode -- Downloading from Apple's Developer Portal -- Downloading Xcode -- Experimenting with Playgrounds -- Using Playgrounds in Xcode -- A Simple Example in Playground -- A More Exciting Playground Example -- Writing Swift in Xcode -- Creating a New Swift Project -- Creating the Swiftisms App -- Creating the Interface -- Creating Connections between the View Controller and the Object -- Connecting the Buttons and the Action -- Displaying Random Strings -- What Next? …”
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  12. 512
  13. 513

    Real-time systems development by Williams, Rob, 1948-

    Published 2006
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    Electronic eBook
  14. 514
  15. 515

    Mastering Embedded Linux Programming - Second Edition. by Simmonds, Chris

    Published 2017
    Table of Contents: “…-- Processes -- Creating a new process -- Terminating a process -- Running a different program -- Daemons -- Inter-process communication -- Message-based IPC -- Unix (or local) sockets -- FIFOs and named pipes -- POSIX message queues -- Summary of message-based IPC -- Shared memory-based IPC -- POSIX shared memory -- Threads -- Creating a new thread -- Terminating a thread -- Compiling a program with threads -- Inter-thread communication -- Mutual exclusion -- Changing conditions -- Partitioning the problem -- Scheduling -- Fairness versus determinism -- Time-shared policies -- Niceness -- Real-time policies -- Choosing a policy -- Choosing a real-time priority -- Further reading -- Summary -- Chapter 13: Managing Memory -- Virtual memory basics -- Kernel space memory layout -- How much memory does the kernel use? …”
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  16. 516

    Credible threats in negotiations : a game-theoretic approach by Houba, Harold

    Published 2002
    Table of Contents: “…Related literature -- 4. THE NASH PROGRAM -- 4.1. Introduction -- 4.2. Nash's bargaining solution -- 4.3. …”
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    Electronic eBook
  17. 517

    Managing information access to an Enterprise information system using J2EE and services oriented architecture

    Published 2005
    Subjects: “…Java (Computer program language)…”
    Full text (MFA users only)
    Electronic eBook
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    WordPress 3 Plugin Development Essentials. by Bondari, Brian

    Published 2011
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    Electronic eBook