Search Results - ((java programming) OR ((games OR names) programming))
Suggested Topics within your search.
Suggested Topics within your search.
- Development 198
- Application software 182
- Programming 152
- Computer programs 129
- Java (Computer program language) 128
- History 127
- Video games 116
- JavaScript (Computer program language) 109
- Design 103
- Web site development 95
- Web sites 68
- Data processing 61
- Social aspects 55
- Computer programming 48
- Management 48
- Study and teaching 46
- Activity programs 45
- Internet programming 45
- computer programming 40
- Computer software 38
- Computer graphics 34
- Python (Computer program language) 34
- Web applications 33
- Research 32
- Computer networks 31
- Web servers 31
- Artificial intelligence 30
- Business 30
- History and criticism 30
- Authoring programs 28
Search alternatives:
- java programming »
-
1121
Chang'an Avenue and the modernization of Chinese architecture
Published 2013Full text (MFA users only)
Electronic eBook -
1122
U.S. and international perspectives on global science policy and science diplomacy : report of a workshop
Published 2012Full text (MFA users only)
Electronic eBook -
1123
Tumulus as sema : space, politics, culture and religion in the First Millennium BC
Published 2016Table of Contents: “…Index of Names --…”
Full text (MFA users only)
Electronic eBook -
1124
Professional application lifecycle management with Visual Studio 2012
Published 2012Table of Contents: “…Java SDK for TFS --…”
Full text (MFA users only)
Electronic eBook -
1125
Kotlin Quick Start Guide : Core Features to Get You Ready for Developing Applications.
Published 2018Table of Contents: “…Named argumentsDefault parameters; Variable function arguments; Lambdas; Returning a value from a lambda; Passing lambdas as the only or last argument; Closures; Returning from lambdas; Function types; Defining function types; Calling function types; Naming parameters of function types; Calling function types from Java; Lambdas and SAM types; Member references; Inlining lambdas; noinline; crossinline; Summary; Chapter 5: Advanced Kotlin; Generics; Declaring generic types; Generic functions; Generic constraints; Type erasure and raw types; Reified generics; Concurrency constructs…”
Full text (MFA users only)
Electronic eBook -
1126
Computers and education : towards an interconnected society
Published 2001Table of Contents: “…Cover -- Table of Contents -- SIIE'2000 Organisation -- Acknowledgements -- Preface -- PART I: PLENARY LECTURES -- Artificial Intelligence in the HyperClass: Design Issues -- Advanced Learning Environments -- Learning Communities in the Web -- PART II: PAPERS -- Evaluation Criteria for Hypermedia Educational Systems -- Creating Collaborative Environments for Web-based Training Scenarios -- The Next Step in Computer Based Education: the Learning Technologies Standardisation. -- Foundations of Programming: a Teaching Improvement -- Development of Didactic Resources for Distance Learning based on Simulation. -- Tutormap -- Using Teachers as Heuristics Evaluators of Educational Software Interfaces -- Test Construction and Management with Network Adaptive Control -- Symbolic Calculus Training by Means of Math Trainer -- EJS: An Authoring Tool to Develop Java Applications -- ADAM CASE -- SICAS -- Simurob and JRF -- Collares Ortofonicos -- EXercita -- Using Simulation and Virtual Reality for Distance Education -- An Experience on Virtual Teaching: AulaNet -- ED68K -- HCI Curricula in Spain -- Interactive Design of Adaptive Courses -- Guided Collaborative Chess Tutoring through Game History Analysis -- Using Analysis, Design and Development of Hypermedia Applications in the Educational Domain -- Ubiquitous Computing and Collaboration -- Creation of a Multimedia System for Learning about Oscillations -- Shared Whiteboard Manager and Student Notebook for the PLAN-G Telematic Platform -- Guiding the User -- Pedagogical Strategies with Hypermedia -- Improving the Language Mastery through Responsive Environments.…”
Full text (MFA users only)
Electronic Conference Proceeding eBook -
1127
Web Developer's Reference Guide.
Published 2016Table of Contents: “…Assignment operators -- Exponentiation assignment (**=) -- Relational operators -- Statements -- Expression statements -- Compound empty statements -- Declaration statements -- Conditional statements -- Loops -- Jumps and labeled statements -- Arrays -- Array types -- Array type object -- Creating arrays -- Reading and writing array elements -- Multidimensional arrays in JavaScript -- Properties in an array -- Array methods -- ECMA5 Array methods -- Chapter 10: JavaScript Object-Oriented Programming -- Polymorphism -- Encapsulation -- Inheritance -- Abstraction -- Objects -- Creating objects -- Design patterns -- Property getter and setter -- Deleting properties -- Testing properties -- Enumerating properties -- Property attributes -- Serializing objects -- Objects methods -- Functions and methods -- Invoking functions -- Defining functions -- Function arguments and parameters -- Parameters and return values -- Functions as namespace -- Closure -- Function properties -- Methods -- Function constructor -- Classes and modules -- Classes and prototypes -- Constructors -- Defining a class -- Classes in the ECMA5 script -- Modules -- Inheritance -- Prototype chaining -- Constructor stealing -- Combination inheritance -- Prototypal inheritance -- Parasitic inheritance -- Parasitic combination inheritance -- Subclasses -- Built-in objects -- Global objects -- Date object -- Math object -- The RegExp object -- String object -- Array objects -- Chapter 11: Extending JavaScript and ECMAScript 6 -- Compatibility and goals -- JavaScript subset and extensions -- JavaScript subsets -- JavaScript extensions -- Const -- Let -- Destructuring assignment -- For each -- Iterator -- Generators -- Array -- Generator expression -- Scoped variables and constants -- Shorthand functions -- Multiple catch clauses -- The try clause -- The catch clause -- The finally clause.…”
Full text (MFA users only)
Electronic eBook -
1128
-
1129
Competitive Markov Decision Processes.
Published 1996Table of Contents: “…Competitive Markov Decision Processes; Copyright; Preface; Contents; 1 Introduction; Part I Mathematical Programming Perspective; 2 Markov Decision Processes: The Noncompetitive Case; 3 Stochastic Games via Mathematical Programming; Part II Existence, Structure and Applications; 4 Summable Stochastic Games; 5 Average Reward Stochastic Games; 6 Applications and Special Classes of Stochastic Games; Appendix G Matrix and Bimatrix Games, and Mathematical Programming; Appendix H A Theorem of Hardy and Littlewood; Appendix M Markov Chains.…”
Full text (MFA users only)
Electronic eBook -
1130
HTML5 and CSS3 all-in-one for dummies
Published 2014Table of Contents: “…Building layouts with CSS -- Part 4. Client-side programming with JavaScript -- Part 5. Server-side programming with PHP -- Part 6. …”
Full text (MFA users only)
Electronic eBook -
1131
Android Native Development Kit cookbook. : a step-by-step tutorial with more than 60 concise recipes on Android NDK development skills
Published 2013Table of Contents: “…Java Native Interface; Introduction; Loading native libraries and registering native methods; Getting ready; How to do it ... ; How it works ...…”
Full text (MFA users only)
Electronic eBook -
1132
Hadoop Blueprints.
Published 2016Table of Contents: “…HDFS file management commandsNameNode and DataNodes; Metadata store in NameNode; Preventing a single point of failure with Hadoop HA; Checkpointing process; Data Store on a DataNode; Handshakes and heartbeats; MapReduce; The execution model of MapReduce Version 1; Apache YARN; Building a MapReduce Version 2 program; Problem statement; Solution workflow; Getting the dataset; Studying the dataset; Cleaning the dataset; Loading the dataset on the HDFS; Starting with a MapReduce program; Installing Eclipse; Creating a project in Eclipse; Coding and building a MapReduce program.…”
Full text (MFA users only)
Electronic eBook -
1133
Food and addiction : a comprehensive handbook
Published 2012Full text (MFA users only)
Electronic eBook -
1134
Kotlin Blueprints : a practical guide to building industry-grade web, mobile, and desktop applications in Kotlin using frameworks such as Spring Boot and Node.js.
Published 2017Table of Contents: “…What if I want to rewrite Java to Kotlin? -- Summary -- Chapter 3: Social Media Aggregator Android App -- Setting up Kotlin -- Setting up the Kotlin plugin for Android Studio -- Getting started -- Converting Java code to Kotlin code -- Creating a social media aggregator -- Using datatypes and conversion -- String interpolation -- String utility methods -- Classes -- Constructors -- Data classes -- Inheritance -- Singletons -- lateinit versus lazy initialization -- lateinit -- The lazy property -- Control flow -- The when() expression -- Getters and setters -- Declaring a property -- Interfaces -- Kotlin Android extension -- Ditching the findViewById() method -- View extensions -- Fragment LayoutInflater extension -- The Standard.kt function -- The with() function -- The apply() function -- The let() function -- Functions in Kotlin -- Single-expression function -- Inline function -- Default and named parameters -- Default parameter -- Named parameter -- Destructing declaration -- Android context -- Null-Safety -- Why Kotlin is called null-safe -- Safe call operator (?.) …”
Full text (MFA users only)
Electronic eBook -
1135
Silverlight 2 Bible.
Published 2008Table of Contents: “…Creating and Embedding the Silverlight ApplicationAccessing XAML Using Unmanaged JavaScript; Implementing Event Handling in Unmanaged JavaScript; Dynamically Loading Content in Unmanaged JavaScript; Summary; Chapter 10 Programming Silverlight Applications with ASP.NET Services and AJAX; Creating an ASP.NET Web Service to Use Silverlight; Creating a Silverlight Application for ASP.NET Web Services; Using asp:MediaPlayer AJAX Element to Directly Embed Video; Summary; Chapter 11 Programming Silverlight Applications Using the Dynamic Language Runtime; Configuring a Silverlight DLR Application…”
Full text (MFA users only)
Electronic eBook -
1136
Military Operations Research : Quantitative Decision Making
Published 1997Table of Contents: “…Combat Simulation -- 3.6 Simulation Packages -- 4 War Games -- 4.1 Combat Simulations, War Games and Theory of Games -- 4.2 History of War Games -- 4.3 Classification of War Games -- 4.4 Development of War Games -- 4.5 Land War Games -- 4.6 Naval War Games -- 4.7 Air War Games -- 4.8 Other War Games -- 5 Cost Effectiveness Analysis -- 5.1 Effectiveness and System Cost -- 5.2 Cost Effectiveness Using Fixed Effectiveness Approach -- 5.3 Cost Effectiveness Using Figure of Merit -- 5.4 Fallacies of Cost Effectiveness Analysis -- 5.5 Cost and Operational Effectiveness Analysis (COEA) -- 6 Optimization Problems -- 6.1 Resource Allocation Problems -- 6.2 Linear Programming -- 6.3 The Transportation Problem -- 6.4 The Assignment Problem -- 6.5 Integer Programming -- 6.6 Multiobjective Programming -- 6.7 Dynamic Programming -- 6.8 Nonlinear Programming -- 6.9 Applications of Optimization Techniques in Gulf War -- 7 Heuristic Optimization -- 7.1 Heuristic Optimization Algorithms -- 7.2 Weapon Target Allocation Problem in Multiple Layer Defense -- 7.3 Simulated Annealing -- 7.4 Genetic Algorithm -- 7.5 Artificial Neural Networks -- 7.6 Salient Features of the Three Heuristic Optimization Techniques -- 8 The Analytic Hierarchy Process -- 8.1 Multicriteria Decision Making -- 8.2 Delphi Method -- 8.3 Decision Matrix Approach -- 8.4 Forced Decision Matrix Approach -- 8.5 Analytic Hierarchy Process -- 8.6 Problems and Modifications of AHP -- 9 Homogeneous Combat Models -- 9.1 Lanchester Equations of Warfare -- 9.2 Other Attrition Laws -- 9.3 Combat Termination Rules -- 9.4 Measure of Combat Success -- 9.5 Combat Modeling with Spatial Effects -- 9.6 Stochastic Duels -- 9.7 Stochastic Combat Models -- 9.8 Combat Models with Nonlinear Effects -- 9.9 Air and Naval Combat Models -- 10 Heterogeneous Combat Models -- 10.1 The (m, n) model -- 10.2 Aggregation -- 10.3 Scaling Methods -- 10.4 An Alternative Approach to Aggregation -- 10.5 Variable Resolution Models -- 10.6 Optimization Models -- 11 Threat Assessment: Static and Dynamic Analyses -- 11.1 Threat Assessment -- 11.2 Static Analysis -- 11.3 Dynamic Analysis -- 12 Analysis of Strategic Stability Issues -- 12.1 Concept of Stability -- 12.2 Measure of Military Stability -- 12.3 Linear Defense Models of Stability -- 12.4 Stable Regional Force Ratio Model -- 12.5 Methods for Enhancing Stability in the Region -- Author Index.…”
Full text (MFA users only)
Electronic eBook -
1137
Analytical sociology : actions and networks
Published 2014Table of Contents: “…Step 2: PC-ACE (Program for Computer-Assisted Coding of Events) --…”
Full text (MFA users only)
Electronic eBook -
1138
HTML, XHTML, and CSS all-in-one desk reference for dummies
Published 2008Table of Contents: “…Using Alternative Positioning -- Bk. IV. Client-Side Programming With JavaScript -- Ch. 1. Getting Started with JavaScript -- Ch. 2. …”
Full text (MFA users only)
Electronic eBook -
1139
-
1140
CMS Made Simple Development Cookbook.
Published 2011Table of Contents: “…; See also; Embedding JavaScript in your template without causing Smarty to throw a fit; Getting ready; How to do it ... ; How it works ... ; An alternative approach; Using Smarty Variables in your JavaScript; Using Smarty loops to generate similar stylesheet constructs; Getting ready; How to do it ... ; How it works ... ; There's more ... ; See also; Displaying a block only for the Home page.…”
Full text (MFA users only)
Electronic eBook