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101
Gaming the system : designing with Gamestar mechanic
Published 2014Subjects: “…Video games Design Computer programs.…”
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102
Android game programming for dummies /
Published 2013Table of Contents: “…Introduction -- Adopting the Android gaming mindset -- Starting to program -- Making your first game: Crazy eights -- Moving on to your second game: Whack-a-mole -- Managing your game in the market -- The part of tens.…”
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103
JavaFoundations.
Published 2006Table of Contents: “…Java Foundations; Frontmatter; Chapter 1: The History of Java; Chapter 2: Java Fundamentals; Chapter 3: Keywords and Operators; Chapter 4: Flow Control; Chapter 5: Arrays; Chapter 6: Introduction to Object-Oriented Programming; Chapter 7: Advanced Object-Oriented Programming; Chapter 8: Exception Handling; Chapter 9: Common Java Api Classes; Chapter 10: The Collections Framework; Appendix A: Answers to Review Questions; Glossary; Index.…”
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104
Concurrent and Real-Time Programming in Java : Threads, RTSJ and RMI.
Published 2017Subjects: “…Java (Computer program language)…”
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105
Nominal sets : names and symmetry in computer science
Published 2013Table of Contents: “…11.2 Discontinuity of name abstraction11.3 Uniform directed complete posets; 11.4 Recursive domain equations; 11.5 Nominal Scott domains; Exercises; 12 Computational logic; 12.1 Unification; 12.2 Term rewriting; 12.3 Logic programming; Exercises; References; Index of notation; Index.…”
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106
Java for Android
Published 2014Subjects: “…Java (Computer program language)…”
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107
Unity Multiplayer Games.
Published 2013Subjects: “…Video games Programming.…”
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108
Eloquent javascript : a modern introduction to programming
Published 2015Subjects: “…JavaScript (Computer program language)…”
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109
Java in Easy Steps, 7th Edition : Master the Major Features.
Published 2019Subjects: “…Java (Computer program language)…”
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110
Professional Java tools for extreme programming : Ant, Xdoclet, JUnit, Cactus, and Maven /
Published 2004Table of Contents: “…Professional Java Tools for Extreme Programming; Credits; About the Authors; Contents; Introduction; Chapter 1: Introduction to Extreme Programming; Chapter 2: J2EE Deployment Concepts; Chapter 3: Storing and Managing Code with CVS; Chapter 4: Ant Primer; Chapter 5: Building Java Applications with Ant; Chapter 6: Building J2EE Applications with Ant; Chapter 7: XDoclet Primer; Chapter 8: Building J2EE Web Components with Ant and XDoclet; Chapter 9: Building EJBs with Ant and XDoclet; Chapter 10: Building Struts Apps with Ant and XDoclet; Chapter 11: Creating Custom Ant Tasks.…”
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111
Learning reactive programming with Java 8 : learn how to use RxJava and its reactive observables to build fast, concurrent, and powerful applications through detailed examples /
Published 2015Table of Contents: “…Pure functions and higher order functionsPure functions; Higher order functions; RxJava and functional programming; Summary; Chapter 3: Creating and Connecting Observables, Observers, and Subjects; The Observable.from method; The Observable.just method; Other Observable factory methods; The Observable.create method; Subscribing and unsubscribing; Hot and cold Observable instances; The ConnectableObservable class; The Subject instances; Summary; Chapter 4: Transforming, Filtering, and Accumulating Your Data; Observable transformations; Transformations with the various flatMap operators…”
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112
SDL Game Development.
Published 2013Subjects: “…Video games Programming.…”
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113
JavaScript bible
Published 2010Subjects: “…JavaScript (Computer program language)…”
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114
Advanced JavaScript : Speed up Web Development with the Powerful Features and Benefits of JavaScript.
Published 2019Table of Contents: “…Exercise 15: Creating a GeneratorActivity 1: Implementing Generators; Summary; Asynchronous JavaScript; Introduction; Asynchronous Programming; Sync Versus Async; Synchronous versus Asynchronous Timing; Introducing Event Loops; Stack; Heap and Event Queue; Event Loops; Things to Consider; Exercise 16: Handling the Stack with an Event Loop; Callbacks; Building Callbacks; Callback Pitfalls; Fixing Callback Hell; Exercise 17: Working with Callbacks; Promises; Promises States; Resolving or Rejecting a Promise; Using Promises; Exercise 18: Creating and Resolving Your First Promise…”
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115
The JavaScript workshop : a new, interactive approach to learning JavaScript
Published 2019Table of Contents: “…-- Accessing Web Browser Developer Tools -- Google Chrome -- Microsoft Edge -- Apple Safari -- An Introduction to Variables -- Exercise 1.03: Programming First Steps -- Activity 1.01: Creating an Alert Box Popup in the Web Browser -- Overview of JavaScript Capabilities -- Client-Side Form Validation -- JavaScript Widgets or Components -- XML HTTP Requests (XHR) -- Storing Local Data -- DOM Manipulation -- Animations and Effects -- Summary -- Chapter 2: Working with JavaScript…”
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117
Players unleashed! : modding The Sims and the culture of gaming
Published 2011Subjects: “…Video games Programming.…”
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118
On the Way to Fun : an Emotion-Based Approach to Successful Game Design.
Published 2010Subjects: “…Video games Programming.…”
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119
Spring Roo 1.1 Cookbook.
Published 2011Subjects: “…Java (Computer program language)…”
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120
Dealing with Reserved Words As Data Names in a VFP Application.
Published 2013Table of Contents: “…The Testing Infrastructure; Folder structure; RW table; Programs; 8. Populating RW. DBF Flags; Illegal words for table name; Illegal characters in table name; Illegal characters in field name; Reserved word too long; The spirit of the law, not just the letter; Summary of results; 9. …”
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