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1
Mobile Game Design Essentials.
Published 2013Table of Contents: “…Coding Games -- Main features of programming languages -- Libraries -- Abstraction.…”
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Linear programming and resource allocation modeling
Published 2019Full text (MFA users only)
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IPhone game blueprints : develop amazing games, visual charts, plots, and graphics for your iPhone
Published 2013Table of Contents: “…Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Starting the Game; Telling a story; Characters; Levels; Naming; Working with graphic assets; Sprites and tiles; Preparing animation; Background; Application icon; Achievements; Trophies; Banners; Screenshots; Gameplay videos; Summary; Chapter 2: Ergonomics; Portraying the player; Ergonomic aspects; Simple rules; Distance to the game; The Pause button; Autosaving; The Continue button; Visibility of the control elements; Direct control; Introducing functionality.…”
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Mathematical programming and game theory for decision making
Published 2008Table of Contents: “…Anti-stalling pivot rule for linear programs with totally unimodular coefficient matrix / S.N. …”
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Computer games : learning objectives, cognitive performance and effects on development
Published 2010Full text (MFA users only)
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Game Programming using Qt 5 Beginner's Guide : Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition.
Published 2018Table of Contents: “…; Automatic slot connection and its drawbacks; Time for action -- Changing the texts on the labels from the code; Creating a widget for the tic-tac-toe board; Choosing between designer forms and plain C++ classes; Time for action -- Creating a game board widget; What just happened?; Automatic deletion of objects; Time for action -- Functionality of a tic-tac-toe board; Time for action -- Reacting to the game board's signals; What just happened?…”
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Mastering UI Development with Unity : an in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018.
Published 2018Table of Contents: “…Cover; Title Page; Copyright and Credits; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: Designing User Interfaces; UI and GUI; Four game interface types; Layout; Color schemes; Interface metaphors; Resolution and aspect ratio; Changing the aspect ratio and resolution of the game view; Building for a single resolution; Resetting the resolution; Method 1 -- PlayerPrefs. …”
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CryENGINE game programming with C++, C♯, and Lua
Published 2013Table of Contents: “…Starting the LauncherDedicated server; Compiling the CryGame project (C++); What just happened?; The CE Game Programming Sample solution breakdown; CryGame; CryAction; CryCommon; The CryENGINE folder structure; PAK files; File query priority; Attaching the debugger; What just happened?…”
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Unreal Engine Virtual Reality Quick Start Guide : Design and Develop Immersive Virtual Reality Experiences with Unreal Engine 4.
Published 2019Table of Contents: “…Chapter 2: Locomotion, Design, and Starting Our ProjectThe Human-Centered Design process; Choosing our locomotion method; Natural locomotion; Artificial locomotion; Cockpit locomotion ; Physical locomotion; Setting up new game files in UE4; Project setup; Creating our custom Game Mode; Creating a GameState; Creating a custom PlayerPawn; Programming our custom PlayerPawn; Summary; Chapter 3:Exploring Riveting Gameplay in Virtual Reality; What does VR bring to video games?…”
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Marmalade SDK mobile game developement essentials
Published 2012Full text (MFA users only)
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Godot Engine Game Development Projects : Build Five Cross-Platform 2D and 3D Games with Godot 3. 0.
Published 2018Full text (MFA users only)
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Unity 4.x Game Development by Example Beginner's Guide.
Published 2013Full text (MFA users only)
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Game localization : translating for the global digital entertainment industry
Published 2013Full text (MFA users only)
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Proceedings of the Princeton Symposium on Mathematical Programming.
Published 2015Table of Contents: “…TWO METHODS OF DECOMPOSITION FOR LINEAR PROGRAMMING /…”
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