Search Results - function-((((games programming) OR (james programming))) OR (linear programming))

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    Mobile Game Design Essentials. by Claudio Scolastici, Dr

    Published 2013
    Table of Contents: “…Coding Games -- Main features of programming languages -- Libraries -- Abstraction.…”
    Full text (MFA users only)
    Electronic eBook
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    Fundamentals of Object Tracking. by Challa, Subhash

    Published 2011
    Full text (MFA users only)
    Electronic eBook
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    Mathematical programming and game theory for decision making

    Published 2008
    Table of Contents: “…Anti-stalling pivot rule for linear programs with totally unimodular coefficient matrix / S.N. …”
    Full text (MFA users only)
    Electronic eBook
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    Proceedings of the Princeton Symposium on Mathematical Programming. by Kuhn, Harold William

    Published 2015
    Table of Contents: “…TWO METHODS OF DECOMPOSITION FOR LINEAR PROGRAMMING /…”
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    Electronic eBook
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    Box2d for Flash games by Feronato, Emanuele

    Published 2012
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    Electronic eBook
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    IPhone game blueprints : develop amazing games, visual charts, plots, and graphics for your iPhone by Uduslivii, Igor

    Published 2013
    Table of Contents: “…Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Starting the Game; Telling a story; Characters; Levels; Naming; Working with graphic assets; Sprites and tiles; Preparing animation; Background; Application icon; Achievements; Trophies; Banners; Screenshots; Gameplay videos; Summary; Chapter 2: Ergonomics; Portraying the player; Ergonomic aspects; Simple rules; Distance to the game; The Pause button; Autosaving; The Continue button; Visibility of the control elements; Direct control; Introducing functionality.…”
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    Electronic eBook
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    Creating E-Learning Games with Unity. by Horachek, David

    Published 2014
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    Electronic eBook
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    Game Programming using Qt 5 Beginner's Guide : Create amazing games with Qt 5, C++, and Qt Quick, 2nd Edition. by Strakhov, Pavel Vladimirovich

    Published 2018
    Table of Contents: “…; Automatic slot connection and its drawbacks; Time for action -- Changing the texts on the labels from the code; Creating a widget for the tic-tac-toe board; Choosing between designer forms and plain C++ classes; Time for action -- Creating a game board widget; What just happened?; Automatic deletion of objects; Time for action -- Functionality of a tic-tac-toe board; Time for action -- Reacting to the game board's signals; What just happened?…”
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    Electronic eBook
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    Mastering UI Development with Unity : an in-depth guide to developing engaging user interfaces with Unity 5, Unity 2017, and Unity 2018. by Godbold, Ashley

    Published 2018
    Table of Contents: “…Cover; Title Page; Copyright and Credits; Packt Upsell; Contributors; Table of Contents; Preface; Chapter 1: Designing User Interfaces; UI and GUI; Four game interface types; Layout; Color schemes; Interface metaphors; Resolution and aspect ratio; Changing the aspect ratio and resolution of the game view; Building for a single resolution; Resetting the resolution; Method 1 -- PlayerPrefs. …”
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    Electronic eBook
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    CryENGINE game programming with C++, C♯, and Lua by Lundgren, Filip

    Published 2013
    Table of Contents: “…; Verifying that the build is functional; Integrating CryMono (C♯ support); Compiling the CryMono project; Loading and initializing CryMono via the CryGame.dll library; Registering your CryDev account; What just happened?…”
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    Electronic eBook
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    Unreal Engine Virtual Reality Quick Start Guide : Design and Develop Immersive Virtual Reality Experiences with Unreal Engine 4. by Plowman, Jessica

    Published 2019
    Table of Contents: “…Chapter 2: Locomotion, Design, and Starting Our ProjectThe Human-Centered Design process; Choosing our locomotion method; Natural locomotion; Artificial locomotion; Cockpit locomotion ; Physical locomotion; Setting up new game files in UE4; Project setup; Creating our custom Game Mode; Creating a GameState; Creating a custom PlayerPawn; Programming our custom PlayerPawn; Summary; Chapter 3:Exploring Riveting Gameplay in Virtual Reality; What does VR bring to video games?…”
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    Electronic eBook
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    Marmalade SDK mobile game developement essentials by Scaplehorn, Sean

    Published 2012
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    Electronic eBook
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    Introduction to Mathematical Optimization : From Linear Programming to Metaheuristics. by Yang, Xin-She

    Published 2007
    Table of Contents: “…s Method""; ""5.3.2 Steepest Descent Method""; ""5.4 Hooke-Jeeves Pattern Search""; ""6. Linear Mathematical Programming""; ""6.1 Linear Programming""; ""6.2 Simplex Method""…”
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    Electronic eBook
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    Optimizations and programming : linear, nonlinear, dynamic, stochastic and applications with Matlab by El Hami, Abdelkhalak

    Published 2021
    Table of Contents: “…Programmation. Linear Programming -- Integer Programming -- Dynamic Programming -- Stochastic Programming -- Optimization. …”
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    Electronic eBook
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    SDL Game Development. by Mitchell, Shaun

    Published 2013
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    Electronic eBook
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    Drupal for Education and Elearning. by Robertson, James Gordon

    Published 2013
    Full text (MFA users only)
    Electronic eBook
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